


The 2004 PC version has an active modding scene with many modders not only fixing the PC version's issues, but also have worked on restoring features that were altered or removed from the original Dreamcast version. While it did not receive any official patches, it did serve as the basis of the 2010 Xbox 360 and PlayStation 3 ports (with the DX version's extra content separated as paid DLC), the former of which was then used as the basis of the 2011 Steam version (with the DX version's content mostly in-tact) and was later updated in 2014. The PC port, however, is a subpar port that is marred with inferior visuals and worse sound quality compared to the GameCube version, a broken windowed mode, lacks keyboard remapping, and a camera spinning bug with certain controllers, among other problems (see TCRF for details). Sonic Adventure DX was later ported to PC and released on September 14, 2004. Being released on a more powerful console, DX features updated graphics with detailed models and higher quality texture, and comes with a number of unlockable Game Gear games as an added bonus, among other changes. The game also featured six playable characters, each with their own unique gameplay styles and perspectives of the game's story.Īn enhanced version of the game, Sonic Adventure DX, was released on GameCube in 2003. The game was notable for not only bringing the Sonic the Hedgehog series in 3D, it brought a larger emphasis on story elements, featuring full voice-acting with cutscenes animated in-engine and through FMV sequences. The original game, Sonic Adventure, was released on Dreamcast in 1998. It is part of the Sonic the Hedgehog series.

Sonic Adventure DX is a cartoon third-person platform game developed by Sonic Team and published by Sega and Activision Value.
